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Toontrack superior drummer 3.1 update explained
Toontrack superior drummer 3.1 update explained





toontrack superior drummer 3.1 update explained

This compromise is something that I will have to keep in mind just in case it seems like I would, in practice, like to reconsider at some point-maybe a compromise of 5 for presets and 5 for switches? If you don't set it up this way you have to hit Edit, Recall, select the Preset using the Value knob then click the Value knob. The way that I have this set up is that I can use buttons 1-10 to select/load memory presets 1-10. I just felt that, if I was going to expand the functionality of the controller by using all of the programmable memory locations that I would want instant access to them. Instead I chose to set them up as "keyboard preset" selectors. These could have been very handy for turning features, effects, etc. The KeyLab 49 has 10 programmable buttons. No need so far to have them set to different channels per Memory Preset but no reason that this couldn't be done particularly for the Pads where I could see that, depending on the instrument being controlled, a different channel and note assignments might be desired per the 9 memory presets.Ĭompromise: There was one significant compromise or choice that I made early on in the process.

toontrack superior drummer 3.1 update explained

In looking at what my needs might generally be (I think that this is a very personal/work-flow specific choice and there impossible to capture in a canned preset) that I would like an overall physical mixing environment (Track Level & Pan + Transport Control) then I would also like to have control over the inserts of multiple tracks (Controls TBD based on individual track contents) with limited control over the Mix (Track Level + Transport Control.) In general I felt that the Keyboard and Pads could be universally set to channels 1/2 (Keyboard) for a split keyboard and 11 (Pads)-I chose channel 11 over 10 because I already have an e-kit that uses channel 10. Nice to be able to break that up into smaller "devices." Working further on this the only reason for doing this is really clarity-if you take the 10 memory presets multiplied by the number of controllers multiplied by the number of MIDI Channels to which they may be assigned you end up with the potential of a great number of controllers just from the KeyLab. I mentioned earlier that I have been working with setting up the KeyLab (in my case the 49) as multiple External Devices.

toontrack superior drummer 3.1 update explained

Happy to try to explain what I remember of the specifics of what I have done-this has been a very fast and seat-of-the-pants process so far: If you see anything that isn't correct or you can help me out with let me know. Here is some info (actually a LOT of info-or at least a lot of words) on the process. I've spent some time over the last few days setting up a KeyLab 49 to work with Studio One 3.1 Professional.







Toontrack superior drummer 3.1 update explained